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Creative Lead, Monetisation & Economy (Associate Director) | Candy Crush Soda Saga

Veröffentlicht am 29.August.2023


  • Vollzeit
  • vor Ort
  • Feste Anstellung
  • Senior (5+ Jahre)
  • Berlin
  • Deutschland

We are looking for a talented Creative Lead interested in elevating Candy Crush Soda’s Monetisation and Game economy experience. You will get the opportunity to be part of a great team, working with an industry leading and genre defining game with millions active players.

Your role within our Kingdom:

As a Creative Lead in the Monetisation & Economy team of Candy Crush Soda Saga, you will be working with varied stakeholders in a fun, dynamic and fast-paced environment. You’ll help us to develop our monetisation mechanisms and our game economy to delight our players and grow our business.

Key responsibilities include:

Deine Aufgaben



Together with Area Lead, develop, refine and deliver on area vision, strategy and support in prioritization of roadmap to ensure area meets players expectations
Ensure a comprehensive and engaging player experience by elevating the team’s solutions to monetisation mechanics and economy development by aligning creative decisions with player needs and business goals.
Facilitate a broader game context and goals, connecting team efforts with a savvy grasp of the holistic approach to player experience and business objectives.




Drive the creative work for the team, providing all creative crafts with necessary input and involving them at the right times to ensure that their expertise is utilized effectively
Establish and continuously improve product development processes for all creative crafts and elevate the team’s creative capabilities in problem and solution discovery
Use best practices to shape and improve team’s understanding of our payers, ad watchers and players need, proactively bringing in market trends and exploring new research methods to strike a balance between creativity and business objectives.




Directly manage a team of 5-10 people and coach all levels of creative individuals (game designers, UX designers, UI designers, UX researchers) to enhance their skills and assess performance.
Collaborate with other Creative leads to enforce a cohesive strategy for Soda defined by the Head of Creative.


Dein Profil

  • Leadership experience; leading and directly managing teams within creative roles.
  • Experience within free-to-play gaming or similar products with a focus on Monetisation and/or Game economy.
  • Ability to communicate and translate creative vision into tooling for design teams, aligning those with the overall strategy and business goals.
  • Ability to think strategically and make decisions that align with the overall design strategy and business objectives.
  • Strong problem-solving and creative thinking abilities.
    Understanding and application of user-centered design principles and methodologies.
  • Strong collaborative skills to work effectively with cross-disciplinary teams.

Deine Benefits:

King is the game developer behind the world-famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top-grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.

A Great Saga Needs All Sorts of Heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

Making the World Playful

Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid-core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players – and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We’re dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!


Applications need to be in English.


Discover King at



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